Path of Exile Version 3.25
Planner Version: 2.9

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Act 1
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Starting Gems: Double StrikeChance to Bleed Support

Enemy At the Gate Reward:
Vendor Gems (After Killing Hillock):




Mercy Mission Reward:
Vendor Gems (After Mercy Mission):




Breaking Some Eggs Reward:
Breaking Some Eggs Reward 2:
Vendor Gems (After Breaking Some Eggs):




The Caged Brute Reward:
The Caged Brute Reward 2:
Vendor Gems (After The Caged Brute):




The Siren’s Cadence Reward:
Vendor Gems (After The Siren’s Cadence)





Notes:

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Act 2
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Bandits:

Intruders In Black Reward:
Vendor Gems (After Intruders in Black):




Sharp and Cruel Reward:
Vendor Gems (After Sharp and Cruel):





Notes:

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Act 3
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Lost in Love Reward:
Vendor Gems (After Lost in Love):




Sever the Right Hand Reward:
Vendor Gems (After Sever the Right Hand):




Fixture of Fate Reward (Optional):
Vendor Gems (After Fixture of Fate):










Notes:

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Act 4
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Breaking the Seal Reward:
Vendor Gems (After Breaking the Seal):




The Eternal Nightmare Reward:
Vendor Gems (After The Eternal Nightmare):





Notes:

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Trials of Ascendancy
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Node NameDescription

Measured Retaliation
Retaliation Skills become Usable for an additional 2 seconds
50% chance for used Retaliation Skills to remain Usable and not consume a Cooldown Use

Determined Survivor
Gain 50% Chance to Block from Equiped Shield instead of the Shields value
Inherent Bonuses from Dual Wielding are double

More Than Skill
Chance to Block Attack or Spell Damage is Lucky if youve Blocked Recently

Jagged Technique
Bleeding you inflict is Aggravated

Gratuitous Violence
Bleeding Enemies you Kill Explode, dealing 20% of their Maximum Life as Physical Damage

War of Attrition
Deal 1% more Damage with Hits and Ailments to Rare and Unique Enemies for each second theyve ever been in your Presence, up to a maximum of 100%

Weapon Master
25% more Accuracy Rating while wielding a Sword
20% more Area of Effect while wielding a Mace or Sceptre
20% more Critical Strike Chance while wielding a Dagger
20% of leech is Instant while wielding a Claw
30% more Damage with Hits and Ailments against Enemies that are on Low Life while you are wielding an Axe

Normal Labyrinth


Cruel Labyrinth


Merciless Labyrinth


Eternal Labyrinth