Templar

Path of Exile Version 3.25
Planner Version: 2.9

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Act 1
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Starting Gems: Glacial HammerElemental Proliferation Support

Enemy At the Gate Reward:
Vendor Gems (After Killing Hillock):




Mercy Mission Reward:
Vendor Gems (After Mercy Mission):




Breaking Some Eggs Reward:
Breaking Some Eggs Reward 2:
Vendor Gems (After Breaking Some Eggs):




The Caged Brute Reward:
The Caged Brute Reward 2:
Vendor Gems (After The Caged Brute):




The Siren’s Cadence Reward:
Vendor Gems (After The Siren’s Cadence)





Notes:

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Act 2
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Bandits:

Intruders In Black Reward:
Vendor Gems (After Intruders in Black):




Sharp and Cruel Reward:
Vendor Gems (After Sharp and Cruel):





Notes:

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Act 3
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Lost in Love Reward:
Vendor Gems (After Lost in Love):




Sever the Right Hand Reward:
Vendor Gems (After Sever the Right Hand):




Fixture of Fate Reward (Optional):
Vendor Gems (After Fixture of Fate):










Notes:

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Act 4
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Breaking the Seal Reward:
Vendor Gems (After Breaking the Seal):




The Eternal Nightmare Reward:
Vendor Gems (After The Eternal Nightmare):





Notes:

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Trials of Ascendancy
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Node NameDescription

Instruments of Virtue
10% more Attack Damage for each Non-Instant Spell youve Cast in the past 8 seconds, up to a maximum of 30%
Battlemage

Instruments of Zeal
Gain Fanaticism for 4 seconds on reaching Maximum Fanatic Charges
Gain 1 Fanatic Charge every second if youve Attacked in the past second
Lose all Fanatic Charges on reaching Maximum Fanatic Charges
+4 to Maximum Fanatic Charges

Sanctuary
Consecrated Ground you create applies 15% increased Damage taken to Enemies
You have Consecrated Ground around you while stationary

Pious Path
Consecrated Ground you create causes Life Regeneration to
also Recover Energy Shield for you and Allies
Effects of Consecrated Ground you create Linger for 4 seconds

Augury of Penitence
Nearby Enemies deal 8% less Elemental Damage
Nearby Enemies take 16% increased Elemental Damage

Righteous Providence
1% increased Critical Strike Chance per point of Strength or Intelligence, whichever is lower
+50 to Strength and Intelligence

Inevitable Judgement
Critical Strikes ignore Enemy Monster Elemental Resistances
Non-Critical Strikes Penetrate 10% of Enemy Elemental Resistances

Normal Labyrinth


Cruel Labyrinth


Merciless Labyrinth


Eternal Labyrinth